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Slider

An input where the user selects a value from within a given range.

Features

  • Can be controlled or uncontrolled.
  • Supports multiple thumbs.
  • Supports a minimum value between thumbs.
  • Supports touch or click on track to update value.
  • Supports Right to Left direction.
  • Full keyboard navigation.

Installation

Install the component from your command line.

bash
npm install radix-vue

Anatomy

Import all parts and piece them together.

vue
<script setup>
import { SliderRange, SliderRoot, SliderThumb, SliderTrack } from 'radix-vue'
</script>

<template>
  <SliderRoot>
    <SliderTrack>
      <SliderRange />
    </SliderTrack>
    <SliderThumb />
  </SliderRoot>
</template>

API Reference

Root

Contains all the parts of a slider. It will render an input for each thumb when used within a form to ensure events propagate correctly.

PropTypeDefault
defaultValue
number[]
modelValue
number[]
name
string
disabled
boolean
false
orientation
enum
"horizontal"
dir
enum
inverted
boolean
false
min
number
0
max
number
100
step
number
1
minStepsBetweenThumbs
number
0
as
string | Component
div
asChild
boolean
false
EmitType
@update:modelValue
(value: number) => void
@valueCommit
(value: number[]): void
Data AttributeValue
[data-disabled]Present when disabled
[data-orientation]"vertical" | "horizontal"

Track

The track that contains the SliderRange.

PropTypeDefault
as
string | Component
span
asChild
boolean
false
Data AttributeValue
[data-disabled]Present when disabled
[data-orientation]"vertical" | "horizontal"

Range

The range part. Must live inside SliderTrack.

PropTypeDefault
as
string | Component
span
asChild
boolean
false
Data AttributeValue
[data-disabled]Present when disabled
[data-orientation]"vertical" | "horizontal"

Thumb

A draggable thumb. You can render multiple thumbs.

PropTypeDefault
as
string | Component
div
asChild
boolean
false
Data AttributeValue
[data-disabled]Present when disabled
[data-orientation]"vertical" | "horizontal"

Examples

Vertical orientation

Use the orientation prop to create a vertical slider.

vue
// index.vue
<script setup>
import { SliderRange, SliderRoot, SliderThumb, SliderTrack } from 'radix-vue'
</script>

<template>
  <SliderRoot class="SliderRoot" :default-value="[50]" orientation="vertical">
    <SliderTrack class="SliderTrack">
      <SliderRange class="SliderRange" />
    </SliderTrack>
    <SliderThumb class="SliderThumb" />
  </SliderRoot>
</template>
css
/* styles.css */
.SliderRoot {
  position: relative;
  display: flex;
  align-items: center;
}
.SliderRoot[data-orientation="vertical"] {
  flex-direction: column;
  width: 20px;
  height: 100px;
}

.SliderTrack {
  position: relative;
  flex-grow: 1;
  background-color: grey;
}
.SliderTrack[data-orientation="vertical"] {
  width: 3px;
}

.SliderRange {
  position: absolute;
  background-color: black;
}
.SliderRange[data-orientation="vertical"] {
  width: 100%;
}

.SliderThumb {
  display: block;
  width: 20px;
  height: 20px;
  background-color: black;
}

Create a range

Add multiple thumbs and values to create a range slider.

vue
// index.vue
<script setup>
import { SliderRange, SliderRoot, SliderThumb, SliderTrack } from 'radix-vue'
</script>

<template>
  <SliderRoot :default-value="[25, 75]">
    <SliderTrack>
      <SliderRange />
    </SliderTrack>
    <SliderThumb />
    <SliderThumb />
  </SliderRoot>
</template>

Define step size

Use the step prop to increase the stepping interval.

vue
// index.vue
<script setup>
import { SliderRange, SliderRoot, SliderThumb, SliderTrack } from 'radix-vue'
</script>

<template>
  <SliderRoot :default-value="[50]" :step="10">
    <SliderTrack>
      <SliderRange />
    </SliderTrack>
    <SliderThumb />
  </SliderRoot>
</template>

Prevent thumb overlap

Use minStepsBetweenThumbs to avoid thumbs with equal values.

vue
// index.vue
<script setup>
import { SliderRange, SliderRoot, SliderThumb, SliderTrack } from 'radix-vue'
</script>

<template>
  <SliderRoot
    :default-value="[25, 75]"
    :step="10"
    :min-steps-between-thumbs="1"
  >
    <SliderTrack>
      <SliderRange />
    </SliderTrack>
    <SliderThumb />
    <SliderThumb />
  </SliderRoot>
</template>

Accessibility

Adheres to the Slider WAI-ARIA design pattern.

Keyboard Interactions

KeyDescription
ArrowRight
Increments/decrements by the step value depending on orientation.
ArrowLeft
Increments/decrements by the step value depending on orientation.
ArrowUp
Increases the value by the step amount.
ArrowDown
Decreases the value by the step amount.
PageUp
Increases the value by a larger step.
PageDown
Decreases the value by a larger step.
Shift + ArrowUp
Increases the value by a larger step.
Shift + ArrowDown
Decreases the value by a larger step.
Home
Sets the value to its minimum.
End
Sets the value to its maximum.

Custom APIs

Create your own API by abstracting the primitive parts into your own component.

Abstract all parts

This example abstracts all of the Slider parts so it can be used as a self closing element.

Usage

vue
<script setup lang="ts">
import { Slider } from './your-slider'
</script>

<template>
  <Slider :default-value="[25]" />
</template>

Implementation

ts
// your-slider.ts
export { default as Slider } from 'Slider.vue'
vue
 <!-- Slider.vue -->
<script setup lang="ts">
import { SlideRoot, SliderRange, type SliderRootEmits, type SliderRootProps, SliderThumb, SliderTrack, useForwardPropsEmits } from 'radix-vue'

const props = defineProps<SliderRootProps>()
const emits = defineEmits<SliderRootEmits>()

const forward = useForwardPropsEmits(props, emits)
</script>

<template>
  <SliderRoot v-bind="forward">
    <SliderTrack>
      <SliderRange />
    </SliderTrack>

    <SliderThumb v-for="(_, i) in value" :key="i" />
  </SliderRoot>
</template>

Caveats

Mouse events are not fired

Because of a limitation we faced during implementation, the following example won't work as expected and the @mousedown and @mousedown event handlers won't be fired:

vue
<SliderRoot
  @mousedown="() => { console.log('onMouseDown')  }"
  @mouseup="() => { console.log('onMouseUp')  }"
>

</SliderRoot>

We recommend using pointer events instead (eg. @pointerdown, @pointerup). Regardless of the above limitation, these events are better suited for cross-platform/device handling as they are fired for all pointer input types (mouse, touch, pen, etc.).